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Gamification

Gamification for business

We turn sales targets, learning and the rollout of new processes into a game employees want to play. Mechanics, rewards and analytics — built around your goal.

  • Motivation programmes for sales
  • Gamified learning and onboarding
  • Making new processes stick
  • Points, stickers, leaderboard and shop in Folck
Employee points leaderboard in Folck

What gamification in business is

Gamification is the use of game mechanics (levels, points, badges, leaderboards, team challenges, a storyline) in a company’s non-game processes. The goal is to change behaviour: so that salespeople upsell more often, new hires get through onboarding faster, and new processes take root instead of being sabotaged.

Where gamification has the biggest impact

  • Sales gamification — challenges tied to KPIs.
  • Gamified learning — courses people actually finish.
  • Rolling out new processes and systems — points for working in the CRM, for timely approvals, for following the regulation.
  • Company culture — thanking colleagues, recognition, company values.

Game mechanics

MechanicPurpose
Storyline and missionsLinks tasks to the company’s goal
LevelsShow progress and stages of difficulty
Points and stickersInstant feedback and recognition
LeaderboardsHealthy competition — individual and team
RewardsMerch and bonuses in the points shop

Platform

Folck already has everything for gamification: thank-you stickers and achievements with points, leaderboards by period and department, a merch shop for points, achievements for courses. The mechanics work where people already do their work — in tasks, the CRM and processes.

Next level

See also

Gamification

Sales gamification

End-to-end sales gamification: challenges, leaderboards and rewards tied to KPIs and CRM activity. For retail,…

Gamification

Gamified staff training

Gamified corporate learning: a storyline, levels, points and team tasks so employees finish courses all the way…

Training

“Staff motivation”

Staff motivation training: how motivation works, financial and non-financial tools, dealing with burnout,…

Folck

Folck

Folck — a Ukrainian company portal with everything you need: business processes and approvals, CRM, tasks, chats, knowledge…

FAQ

Frequently asked questions

Didn’t find the answer? Call +38 (097) 842 33 19 — the consultation is free.

How long does a gamified programme last?

Ideally at least 2–3 months: that’s enough time for a habit to form and for the result to become measurable.

How do you measure the effect?

We set metrics in advance (sales, course completion, CRM activity) and compare before and after.

Which companies is it for?

For teams of 20–30 people and more: retail, distribution, manufacturing, services, call centres.

Consultation

Shall we discuss your task?

Free consultation: we’ll look at your goal and current situation and suggest 1–2 solution options with timelines.

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